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maxwelljoseph80

Daniel A

@maxwelljoseph80

2D Illustrator and Artist in Anime, Comics, Characters and Game Art

Nigeria
Duits, Engels, Italiaans, Spaans, Frans, Japans, Portugees, Zweeds, Grieks
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a professional 2D artist specializing in anime art, manga illustration, comic book pages, webtoon design, character design, game art, and visual assets. I create original artwork for authors, creators, game developers, brands, and businesses, including Roblox and Minecraft avatars, VTuber characters, pixel art, tilesets, card game and tarot designs, medical anatomy illustrations, and educational visuals. Every project is handled with clear communication, structured updates, attention to detail, and buyer-focused execution. Let’s turn your idea into polished, memorable artwork with impact. ... Lees meer

Skills

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maxwelljoseph80
Daniel A
offline • 

Bekijk mijn diensten

Illustratie
I will do retro pixel game art pixel art animation pixel character isometric pixel art
Storyboards
I will cinematic storyboard storyboard artist for film, game, commercial, animation

Werkervaring

Freelance

Freelance

ZZP • 1 yr 1 mo

2D Illustration & Visual Design Specialist

May 2025 - Nov 20256 mos

Experienced in creating custom anime, manga, comic, webtoon, character, and game artwork for clients across different creative industries. Skilled in character design, Roblox and Minecraft avatars, VTuber characters, pixel art, tilesets, RPG assets, trading cards, tarot artwork, retro illustrations, medical anatomy, and educational visuals. I manage projects from concept development to final delivery, ensuring clear communication, creative accuracy, attention to detail, and professional-quality results

2D Artist & Illustrator

Jan 2025 - Aug 20257 mos

Specialized in anime, manga, comics, webtoons, character design, game art, pixel art, avatars, VTuber characters, card/trading card artwork, retro illustration, medical anatomy, and educational visuals. Worked with clients on custom artwork from initial concept through final delivery, focusing on originality, detail, consistency, communication, and commercial-ready results. If you tell me the actual number of years you've been doing this and whether you've worked with individual clients, studios, game developers, publishers, or businesses, I can make the experience section substantially more credible and polished.