3D Game Artist Character Modeling, Rigging and Game Assets Unity Unreal
Verenigde Staten
Spaans, Urdu, Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
3D Game Artist and Character Designer focused on creating high-quality game-ready characters, environments, and assets for Unity and Unreal Engine.
From low-poly stylized models to detailed high-poly characters, I handle modeling, rigging, texturing, and optimization with clean topology and professional workflows. I create assets built for real gameplay, animation, and production use, not just renders.
My goal is to bring your ideas to life with unique designs, smooth communication, and results that fit perfectly into your game world.... Lees meer