I will create game ready hard surface weapons for you

M
milo5h
M
milo5h
Adrian C
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

PLEASE CONTACT ME BEFORE ORDERING


I create 3d weapons and model your requests for a game ready standard, you can expect my typical workflow to follow this standard structure:


Blockout -> Highpoly -> Lowpoly -> Unwrap -> Bake -> Texture


My weapons will be optimized to the fullest extent, but if you have questions, then I am happy to expand on this.


What will I do for you?


  • A high quality final deliverable for you.
  • Well optimized model with topology consistent for game art.
  • Texture sets that are apropriate for the prop - ranging from 4k to 256.
  • Renders at your request
  • Timely and consistent communication and updates


What will I not do?


I will not be doing any actual implementation into your game, nor will I be coding anything. I will also not be creating any characters or animations.

I have over 5 years of experience working with game assets and the 3D pipeline, for any environment / Prop / Weapon workflow, I do NOT have experience making characters for games.


I will be creating the models at your request, and would like for you to contact me so we both know what to expect from my services, and what aproach would be the best!


I am excited to work with you!

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Adrian C

Adrian C

Hard Surface Game Artist

  • Afkomstig uitVerenigd Koninkrijk
  • Lid sindsokt 2019
  • Talen

    Engels
I am a graduate hard surface artist from Staffordhire University, specialized in creation of game assets ranging from stylized foods to realistic hard surface weapons

Mijn portfolio

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