
Munna
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3D Modeler/vehicle artist
Real Games SRLS • Fulltime
Feb 2025 - Jan 2026 • 11 mos
As a freelance 3D Artist for Real Games, I contribute to the production of high-quality 3D assets tailored for game environments. My responsibilities include modeling, texturing, and optimizing assets to meet both technical and artistic requirements. Working remotely, I collaborate with the studio's creative team to deliver polished, game-ready models on a flexible schedule. Key Responsibilities: Created 3D models based on concept art and game design requirements Applied textures and materials using industry-standard software Ensured assets met polygon and performance budgets for game engines Maintained clear communication with the art director and team leads This role allows me to continuously refine my artistic and technical skills while contributing to professional game development pipelines.
Lead 3D Artist
Fabwelt studios • Fulltime
Feb 2023 - Feb 2025 • 2 yrs
Specialized in high-quality concept design and modeling of custom cars. Focused on creating realistic and stylized vehicle concepts using Blender and industry-standard tools. Collaborated with designers and developers to bring innovative automotive designs to life for game and virtual environments.
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So many different skills! I will continue to work with Munna!
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mrswis
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