I will do 3d game character animation 3d rigging model unreal engine ue5 game animation

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Timothy O
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Hello, I'm Timothy, a 3D character animator dedicated to ensuring that game characters move with intention, weight, and character.


I create rigs and animations for personalized 3D characters in Blender, Unreal Engine, and Unity. If you require a smooth idle loop, seamless movement, or dynamic combat animations, I produce motion that appears organic and suitable for gaming, avoiding stiffness or a generic feel. Each animation is constructed with appropriate timing, fluid transitions, and engine compatibility considered.


What to anticipate:

Refined, production-ready rigging featuring body, finger, and facial controls as necessary.

Refined animations including walking, running, attacking, idling, and gesturing.

Proper export configuration for Blender, Unreal Engine, or Unity.

Transparent communication, status updates, and dependable delivery.


I have collaborated with independent developers and expanding studios that prioritize quality and performance. My aim is straightforward: make your characters come to life so players remain interested.

Share your model or concept, select a package, and lets animate your character.

Maak kennis met Timothy O

Timothy O

Animator

  • Afkomstig uitVerenigd Koninkrijk
  • Lid sindsaug 2026
  • Talen

    Engels
I'm Name Dibbert, a skilled 3D artist and animator. Primarily utilizing Blender, Maya, I replicate, along with some sophisticated 3D programs like Moho, etc... With over 5 years of experience collaborating with various industries and organizations. I can create 2D animations for you as well, and I have a team of four skilled animators collaborating on a large project to expedite the process. Employ me now, and I will become your personal animator.