I will develop custom fps shooter mechanics in unreal engine

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neel_frostrain
Neel Frostrain
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Hi, Im Neel, an indie game developer working mainly with Unreal Engine 5, C++, and Blueprints. I work on gameplay programming and enjoy building systems that feel responsive and work well together.


For this gig, Im focusing on FPS and shooter development, from individual gameplay mechanics to playable prototypes and existing project work.


Some of the systems I can work with include:

  • Player movement and camera
  • Weapons, shooting, aiming and recoil
  • Reloading and weapon switching
  • Health, damage and hit detection
  • Combat and interaction systems
  • Enemy and basic AI gameplay
  • Animation and third-party asset integration
  • HUD and gameplay UI
  • Niagara VFX integration
  • Multiplayer replication and networking
  • Gameplay optimization


I can work with an existing Unreal Engine project or build the requested system from scratch.

Youll need to provide the required project files, assets, plugins, references, and properly licensed third-party content when applicable.


For larger projects or more complex multiplayer/gameplay systems, please message me before ordering so we can discuss the requirements and scope.

Maak kennis met Neel Frostrain

Neel Frostrain

Game Developer Unreal Engine, Unity

  • Afkomstig uitIndia
  • Lid sindssep 2026
  • Gem. reactietijd1 uur
  • Laatste leveringongeveer 15 uur geleden
  • Talen

    Engels
Hi, I’m Neel, a Game Developer with 4+ years of experience specializing in Unreal Engine and Unity. I build gameplay systems, mechanics, level designs, plugins, tools, multiplayer features, and custom game solutions. I focus on creating clean, optimized, reliable, and engaging gameplay experiences.

Mijn portfolio