
Nico Webe
Bringing Characters to Life with Professional Rigging and Animation
Skills

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Werkervaring
Freelancer.com
Freelance • 11 yrs 3 mos
Senior 3D Character Rigger and Animator
Aug 2019 - Aug 2026 • 7 yrs
Create production-ready character rigs and animations for game developers, VTubers, and digital creators. Deliver custom rigs with advanced controllers, smooth weight painting, facial setups, and optimized animation systems for Unity, Unreal Engine, and VRChat. Successfully completed numerous character projects while maintaining high-quality standards, clean workflows, and on-time delivery.
VTuber & VR Avatar Technical Artist
Mar 2022 - Nov 2023 • 1 yr 8 mos
Specialized in preparing VTuber and VRChat avatars for streaming and virtual experiences. Built facial expression systems, lip sync, tracking configurations, and optimized avatars for stable real-time performance. Helped content creators launch professional-quality virtual characters compatible with leading VTuber and VR platforms.
3D Character Modeling and Topology Specialist
Oct 2018 - May 2021 • 2 yrs 7 mos
Produced clean, animation-ready character meshes through professional retopology and optimization workflows. Converted high-resolution digital sculpts into efficient quad meshes suitable for games, animation, and real-time applications. Collaborated with artists and developers to improve character performance without compromising visual quality.