I will develop a retro pixel art game in 8bit and 16bit style with unity or pico8

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nueell_
N
nueell_
Nuell
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

That retro pixel game idea living in your head? It's time to build it for real.


I've been building pixel art games in Unity for 5+ years. Platformers, top-down RPGs, dungeon crawlers, retro shooters, 8bit or 16bit I've built them all. I handle everything: the pixel art, the code, the gameplay, the UI, and the final build. You bring the idea. I handle the rest.


What I build

  • Custom pixel art sprites, characters, enemies, and tilesets
  • Smooth player movement, enemy AI, and physics
  • Full game UI menus, health bar, score, game over screen
  • Retro-style sound effects and background music
  • Platformers, top-down RPGs, dungeon crawlers, arcade games


Every order includes clean Unity C# source code, a full playable build, and regular progress updates so you always know where your game is. No ghosting. No delays without communication.


I've spent 5+ years learning what makes a pixel art game actually feel good to play the right animation timing, the right movement feel, the right screen shake. That polish is what separates a finished game from a great one. And that's what I deliver.


Don't place an order blind. Message me first, Let's make your pixel game real.

Maak kennis met Nuell

Nuell

Game developer And artist

  • Afkomstig uitCanada
  • Lid sindsapr 2026
  • Gem. reactietijd9 uur
  • Talen

    Engels, Frans, Spaans, Duits
Hey, I'm a game developer and artist based in Canada. I work across the full stack design, code, and art. I've shipped 2D and 3D games, solo indie builds, and survived deadlines tighter than I'd like to admit. I cover the whole pipeline. Gameplay systems, mechanics, art, animation, UI one person who owns the entire build from concept to final export. I run this like a studio, not a gig farm. Real communication, clean deliverables, someone who actually cares how your game turns out. Got a concept or a stuck project? Let's talk.

Mijn portfolio

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