
Iryna
Unity Game Developer, Mobile, WebGL, VR
Skills

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Werkervaring
Unity Developer
Pixelmolkerei AG • Fulltime
Jan 2024 - Aug 2024 • 7 mos
Project description: Development of a VR Training surgery simulation for healthcare. Responsibilities: * Automated project initialization processes, reducing setup time by 80%. * Designed and implemented debugging and workflow tools for developers and integrators, streamlining processes and enhancing customization for VR apps. * Successfully delivered high-quality functional prototypes within tight deadlines, meeting client requirements and project goals. * Implemented core features, including modular UI components, multiplayer functionality using Photon, and interactive visual effects. Technologies: Unity, C#, Unity XR Toolkit, Oculus, Pico, Photon, DOTween, Git
Unity Developer
Galaxy4Games • Fulltime
Jun 2023 - Jan 2024 • 7 mos
Project description: Development of an online match3 project Responsibilities: * Developed gameplay mechanics and in-game events. * Refactored codebase to improve performance and maintainability. * Extended existing modules for analytics and advertising, enabling better tracking of user behavior and monetization. * Resolved critical bugs and ensured timely delivery of features. Technologies: Unity, C#, UniTask, DOTween, Devtodev, Addressables, Git, Jenkins
Unity Developer
Whimsy Games • Fulltime
Dec 2021 - Jun 2023 • 1 yr 6 mos
Project description: Developed NFT-based Unity games (WebGL platform), focusing on performance optimization and seamless browser integration. NFT-based Battle Game: * Development of the project from scratch, developed game mechanics, client-server interaction, and integrated secure NFT wallet functionality for transactions. * Assisted in creating tools for UI designers, enabling more efficient configuration of interface elements and reducing integration time. NFT-based 3D Racing Game: * Led the full-cycle development of a 3D racing prototype, including architecture design, client-server interaction and NFT. World Generation Tool: * Contributed to the development and optimization of a procedural map generation tool, improving workflows by 80% and enhancing its performance for level designers. Technologies: Unity (URP), C#, JavaScript, HTML, CSS, UniTask, Adic, Web3, WebGL, REST-API, Blockchain, MetaMask, Wallet, Git, Jenkins, Postman, GitLab