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Over mij
I design game UI that players remember: menus, HUDs, inventories, quest logs and combat screens for RPG, strategy and indie games.
Every project is built as one system: consistent components, a style guide your developers can follow, and engine-ready assets for Unity or Unreal on request.
Recent concept work: Scarsworn (dark fantasy RPG), Saurgard (RTS) and a cozy comedy game – see my portfolio below.
Clear scope, fast replies, revisions included. Send me your game idea and a few references, and I'll recommend the right package.... Lees meer