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octavevalmont

Octave Valmont

@octavevalmont

3D Character Modeling and Animation Artist

Frankrijk
Engels, Frans, Duits
Sommige informatie wordt in het Engels weergegeven.
Over mij
I create custom 3D character models and animations for games, videos, and digital projects. I work on realistic, stylized, cartoon, and low poly characters, including game-ready models, character rigging, facial expressions, and smooth animation. I can help with Blender character modeling, Unity and Unreal Engine assets, VRChat avatars, and VTuber designs. I enjoy exploring creative character ideas and turning references into useful 3D work. Send me your concept, and let's discuss your project.... Lees meer

Skills

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octavevalmont
Octave Valmont
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Karakterontwerp
I will do 3d character sculpting, anime design, game props with unity and unreal engine
De creatie van een complete game
I will do 3d game development, character design for game developers and streamers

Werkervaring

Freelance

Freelance

Freelance • 7 yrs 6 mos

3D Character Artist & Game Animation Specialis

Jul 2024 - Sep 2026 • 2 yrs 2 mos

I specialize in creating 3D characters and animation assets for game developers, content creators, and digital artists. My work covers character modeling, texturing, rigging, and animation for different creative projects. I develop stylized, cartoon, realistic, and low poly characters using 3D modeling tools. I also prepare characters for game engines such as Unity and Unreal Engine, focusing on suitable topology, basic rigging, and smooth character movement.

3D Character Modeler & Animation Artist

May 2021 - Sep 2026 • 5 yrs 4 mos

I work as a 3D character modeler and animation artist, creating custom characters for games, animation projects, videos, and digital platforms. My work includes 3D character design, realistic and stylized modeling, low poly characters, character rigging, and animation. I create game-ready characters with clean models and suitable proportions for different projects. I also work on character movements, facial expressions, and animation setups to help bring digital characters to life.