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Over mij
I'm a 3d character artist specializing in realistic, game ready and custom 3d character for game, animation, cinematic, VR and digital experience, or a production focused workflow cover model, sculpting, retopology, UV mapping, PBR texturing
My service include realistic game character, Unreal Engine 5 character, metahuman related work VRChat/VRM avatar and character asset fixe, also help clients solve common 3d problems such as broken mesh, topology issues, UV problem, texture/material errors, export issues
Let's turn your character idea into a clean, detailed and production ready 3d asset.... Lees meer