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Over mij
Hi, I’m Omowasola — a Game Developer & Technical Artist passionate about turning complex ideas into engaging, functional experiences.
I work across UE5 gameplay development, C++, Java, and C#, as well as 3D modeling, rigging, animation, character design and asset creation using Blender and Block bench.
From designing scalable systems to creating polished visual assets, I enjoy working across the full development pipeline and solving technical challenges with clean, efficient solutions.
I adapt to different workflows, and bring ideas from concept to reality.... Lees meer