Professional 3D Character Artist Rigging, Facial Rig, Retopology CC4CC5
Verenigde Staten
Engels, Frans, Spaans, Arabisch
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a professional 3D Character Artist and Rigger specializing in character modeling, retopology, body rigging, facial rigging, and character fixes. I work with Character Creator 4 & 5 (CC4/CC5), iClone, Maya, and Auto-Rig workflows. I can prepare game-ready and animation-ready characters with clean topology, functional facial systems, and reliable deformation. Whether you need a character modeled, retopologized, rigged, repaired, or optimized for animation, I deliver accurate, production-ready results tailored to your project.... Lees meer