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osama_ateeq

Osama Ateeq

@osama_ateeq

Unity Game Designer and Developer! Multiplayer, Prototyping, Polish

Zweden
Engels, Urdu
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I’m Osama Ateeq, a Unity game developer with experience in both 2D and 3D games. I’ve worked on a variety of projects, including Unity plugins and multiplayer systems like ML-Agents and Netcode for GameObjects. I specialize in: Prototyping and gameplay systems Multiplayer setup and syncing AI using ML-Agents and Nav-Mesh Bug fixing Whether you need help bringing a game idea to life or refining a project that’s already in progress — I’d love to help! Let’s build something awesome together.... Lees meer

Skills

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osama_ateeq
Osama Ateeq
offline • 

Bekijk mijn diensten

De creatie van een complete game
I will create 2d 3d unity multiplayer games using ncgo

Portfolio

Werkervaring

JZB4_Studios

Game Developer

JZB4 Studios • ZZP

Dec 2021 - Present4 yrs 9 mos

• Contributed to multiple game development freelance and personal projects with complex gameplay systems and features including realistic physics and vehicle controls optimized for mobile, competitive AI opponents and peer-to-peer multiplayer, deep vehicle customization, smooth real-time sync and optimized netcode. • Led design and implementation of multiplayer systems using Unity Net Code, synchronizing real-time game states for upto 10 players in 3+ published video games. • Provided technical support to teammates during integration sessions, ensuring seamless merging of UI, gameplay, and networking components for consistent functionality.

Indie_Games Startup

Game Designer

Indie Games Startup • Parttime

Oct 2024 - Dec 20251 yr 2 mos

Co-developed the concept and narrative direction for a 3-D adventure game as part of a small design team. • Drafted complete game lore and authored the narrative for the first level, contributing to the final game design, which influenced the game’s core theme and narrative direction. • Created level white boxes using Pro Builder; art team adopted 80% as base references for final environments. • Led 3+ ideation and vision alignment sessions, defining the game’s core theme, narrative direction, and gameplay pillars in collaboration with the design team.

Runic_Dices Entertainment

Game Developer

Runic Dices Entertainment • Parttime

Aug 2025 - Sep 20251 mo

Worked on a dynamic Encyclopedia System. Setup a new enemy character. Worked on game balancing and play-testing.