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patrick_fuchs01

Patrick F.

@patrick_fuchs01

Automotive 3D Artist, Vehicle Modeling, CAD, Game Assets and Rendering

Duitsland
Duits, Engels, Frans, Spaans, Italiaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m Patrick an automotive 3D specialist with a background in mechanical engineering and 6+ years modeling vehicles for gaming, marketing, and engineering clients. I build game ready assets that run smoothly in Unity/Unreal, photorealistic renders that sell a vehicle before the first call, print-ready collectible models, and dimensionally accurate CAD components. Using Maya, 3ds Max, Substance, I turn your reference into a model built right for its exact use case, no generic reused assets, no guesswork on scale or materials. German, English, French, Spanish & Italian, language isn't a barrier.... Lees meer

Skills

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patrick_fuchs01
Patrick F.
offline • 
Gemiddelde reactietijd: 4 uur

Bekijk mijn diensten

Props en objecten
I will create game ready 3d car models, 3d vehicle assets for unity and unreal engine
3D-modellering en -rendering
I will design 3d printable car models, 3d car parts for collectibles and miniatures

Werkervaring

Self_Employed

Freelance Automotive 3D Artist

Self Employed • Freelance

Apr 2021 - Dec 20254 yrs 8 mos

Specialized in creating high quality 3D vehicle models for clients in the gaming, automotive, and product visualization industries. Delivered optimized game ready assets, photorealistic renders, and detailed hard surface models using Blender, Maya, and 3ds Max. Successfully completed projects for independent developers, creative agencies, and product designers while maintaining a strong focus on clean topology, realistic materials, and client satisfaction.

Upwork

Upwork

Freelance • 7 yrs 10 mos

Vehicle Visualization & Rendering Specialist

Sep 2021 - Aug 20253 yrs 11 mos

Produced professional automotive marketing visuals for commercial presentations, advertisements, and product launches. Created high-resolution renders, studio lighting setups, and realistic material finishes that helped clients showcase vehicle concepts, accessories, and prototypes with exceptional visual quality and attention to detail.

Game Asset Vehicle Modeler

Sep 2021 - Aug 20253 yrs 11 mos

Designed optimized low-poly and high-poly vehicle assets for Unity and Unreal Engine projects. Developed efficient UV layouts, PBR textures, and animation-ready meshes while ensuring excellent real-time performance. Delivered assets compatible with modern game development pipelines and multiple export formats, including FBX, OBJ, and GLB.