3D Character artist, Realistic and Metahuman creator
Verenigde Staten
Spaans
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Over mij
Hi! I'm a 3D character artist and generalist with 5–6 years of experience creating detailed 3D characters for games, films, animation, and digital projects.
I specialize in realistic character modeling, custom character sculpting, digital humans, MetaHuman workflows, texturing, and game-ready assets. Using tools such as Blender, Maya, ZBrush, Unreal Engine, and Character Creator 5, I work to transform concepts, sketches, and reference images into high-quality 3D characters.
I focus on quality, clear communication, and delivering work that fits your project's requirements.... Lees meer