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Over mij
I’m a 3D Artist specializing in Roblox character modeling and avatar production. I create custom UGC Bundles, Dynamic Heads, UGC Accessories, and game-ready characters with a focus on clean modeling, detailed texturing, rigging, optimization, and Roblox Studio preparation.
I also work on game environments, buildings, terrain, and props, helping developers turn concepts into polished, usable 3D assets.
Blender + Roblox Studio | Character Modeling | UGC | Game-Ready 3D
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