I will create optimized 3d game assets and props


Over deze dienst
Hey there! Building a game is hard enough without worrying about messy 3D models ruining your engine's framerate. Thats where I come in.
Im a 3D artist who cares about clean topology and performance. I specialize in crafting game-ready 3D props and hard-surface assets that look great and are strictly optimized for game engines like Unreal Engine and Roblox Studio.
What to expect:
- Zero Messy Polygons: Clean quad topology and proper edge flow. No weird shading or animation issues.
- High-Quality PBR Textures: Realistic materials and surface details using Substance 3D Painter.
- Strict Optimization: Low polycounts where it matters without sacrificing the asset's silhouette.
My Process:
- You share your concept art or reference.
- I create the base model and ensure proper proportions.
- I unwrap UVs efficiently and apply detailed PBR textures.
- You get a polished, game-ready asset (.blend, .fbx, or .obj).
Important: Please message me before ordering! Let's discuss your concept and technical requirements to ensure I deliver exactly what you need. Let's build something awesome!
Voorkeur voor een leveringsstijl
Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.
Maak kennis met MonoChrome
3D Junior Modeler
- Afkomstig uitIndonesië
- Lid sindsjun 2026
Talen
Indonesisch, Engels
Mijn portfolio
Veelgestelde vragen
What do you need from me to get started?
Just a concept art, sketch, or a few reference photos. The more details you provide, the better the final result will be!
Can you do heavy weathering or aged textures?
Absolutely. I love creating battle-worn textures, rusted metals, and aged materials to give props some history.
Are your models ready for Unreal Engine or Roblox?
Yes, I specifically optimize the polycounts and UV maps to ensure they run perfectly in game engines.

