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prathamesh1808

Prathamesh

@prathamesh1808

Gameplay Programmer

India
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
For the past two years, I've put all my focus into two systems, AI and Combat. Not because I couldn't learn other things, but because going deep beats going wide every single time. I know how enemies should think. I know how combat should feel. That kind of certainty doesn't come from dabbling, it comes from spending years inside these exact problems. If your game needs AI that behaves with purpose or combat that lands with impact, you don't need a generalist. You need someone who has been here the whole time. That's me.... Lees meer

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prathamesh1808
Prathamesh
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Bekijk mijn diensten

De creatie van een complete game
I will engineer combat and ai that makes your game feel alive

Portfolio

Werkervaring

Gameplay Programmer

Arcanion • Fulltime

Jan 2025 - Aug 20257 mos

At Arcanion, I built AI and combat systems in Unreal Engine 5 that actually hold up in production. State-driven enemy behavior, perception logic, and combat flow were all designed to feel responsive and intentional. I handled hit detection, attack chains, and player feedback to make every interaction precise and satisfying. Everything was built modular and scalable, so it works cleanly under real development pressure, not just in demos.