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Over mij
I am a 3D Game Artist specializing in game-ready 3D assets, PBR texturing, and real-time optimization for Unreal Engine 5 and Unity. I create stylized and realistic props, environment assets, modular kits, and optimized low-poly / high-poly game models ready for production. I have a PGD in Video Game Animation & Design from Toronto Film School, specialised in game art production, 3D modelling, animation & design pipelines.... Lees meer