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Over mij
Hey, I'm Quoyum, a Unity VFX Artist and Game Developer passionate about creating visual effects that make games feel exciting, immersive, and unforgettable. I specialize in VFX Graph, Shader Graph, and Particle Systems, building everything from magic spells and combat effects to realistic tire smoke, drift effects, and custom gameplay VFX. My focus is delivering high-quality, optimized effects that enhance player experience while maintaining performance. Whether you're developing an RPG, racing game, mobile title, or AAA-inspired project, I'm here to bring your vision to life.
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