r
r_bhadury

Ritvik B

@r_bhadury

Technical Environment Artist

Verenigde Staten
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a technical environment artist and 3D designer with experience in architectural visualization, real-time rendering, and game development. I specialize in asset optimization, PBR texturing, and look development using tools like Blender, Maya, and Substance Painter. I have a proven track record of leading workshops and managing technical art pipelines for collaborative projects.... Lees meer

Skills

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r_bhadury
Ritvik B
offline • 
Gemiddelde reactietijd: 19 uur

Bekijk mijn diensten

Achtergronden en omgevingen
I will create environments and props for unity and unreal

Werkervaring

Not Found

5 mos

Environment Art Intern

Jun 2025 - Aug 20252 mos

• Contributed to a library of architectural visualization assets, ensuring that all models met strict technical budgets; • Retopologized hard-surface and organic assets to optimize polycounts; • UV unwrapped meshes and developed materials and textures for models; • Baked high poly meshes in Substance Painter, developing smart materials to create PBR textures.

3D Rendering Intern

Aug 2024 - Nov 20243 mos

• Produced 30+ photo-realistic renders for Amazon listings and the company website using Blender's real-time render engine; • Handled look development and lighting of models to ensure that 3D renders matched company standards; • Collaborated with Industrial Designers to translate technical product specifications into 3D models; • Optimized and converted industrial CAD models into polygonal models.