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rafael_zulli

Rafael Z

@rafael_zulli

Lead Gameplay Programmer

Brazilië
Engels, Portugees
Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a Co-Founder and Gameplay Programmer at Estúdio Jabuti with a background in full stack development. I specialize in building gameplay systems, tools, and production-ready features using Godot Engine and Unity. My experience ranges from delivering scalable SaaS platforms to optimizing rendering workflows and performance for original and outsourced game projects.... Lees meer

Skills

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rafael_zulli
Rafael Z
offline • 

Bekijk mijn diensten

Prototyping
I will prototype a custom gameplay system in godot

Werkervaring

Self_Employed

Freelance Game Developer (Gameplay Programmer)

Self Employed • Freelance

Jan 2024 - Apr 20251 yr 3 mos

Delivered freelance and outsourced game development services, focusing on gameplay systems and technical implementation. Designed and implemented gameplay mechanics, state machines, and modular systems across different projects. Worked with Godot Engine, including shaders, custom rendering workflows, and performance-critical features.