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Over mij
Welcome Here,
I am a professional 3D artist specializing in 3D character models for games and digital projects. I create high quality 3D game characters, stylized characters, realistic characters, and low poly or high poly models using Blender, Unreal engine, Maya, Character Creator 4 (CC4), and Reallusion tools. My characters are optimized for Unity and game engines with clean topology, PBR textures, and proper rigging. I focus on delivering game ready characters that help developers, studios, and creators bring their ideas to life
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