
Azeez Rasak
3d modeling
Skills

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Werkervaring
3d cad design
University of Oxford • Freelance
Jan 2021 - Sep 2025 • 4 yrs 8 mos
I am a passionate and dedicated 3D character artist specializing in creating high-quality, visually engaging characters for games, animation, and digital media. With a strong foundation in character design and modeling principles, I bring ideas to life by transforming concepts into fully realized 3D assets that are both aesthetically appealing and technically optimized. My expertise covers the full character creation pipeline, including high-resolution sculpting, retopology, UV mapping, and texturing. I am skilled in producing both realistic and stylized characters, with careful attention to anatomy, proportions, and silhouette to ensure each model has a strong visual presence. I focus on clean topology and efficient geometry, making my assets suitable for animation and real-time applications such as games. I place great importance on detail and storytelling in my work. From facial expressions to surface textures, I aim to give every character a unique identity and personality. I also create high-quality textures and materials that enhance realism and depth, using color, lighting, and surface variation effectively to achieve a polished final result. In addition to my technical skills, I am highly adaptable and committed to continuous improvement. I stay updated with industry trends, tools, and workflows to ensure my work meets professional standards. I am comfortable working independently or as part of a team, and I value clear communication and collaboration throughout the creative process. I understand production pipelines and deadlines, and I am able to manage my time effectively to deliver consistent, high-quality results. My goal is to contribute to creative projects by delivering characters that not only meet expectations but also leave a lasting impression on audiences. I am always eager to take on new challenges and push my skills further in the field of 3D art