
Reggie A
Lead Game Developer
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Game Developer
Chrono • Freelance
Feb 2026 - Jul 2026 • 5 mos
● Develop gameplay systems and core game mechanics for Chrono CCG, an indie multiplayer digital collectible card game built in Unity. ● Implement gameplay flow, card interactions, UI systems, and player-facing features to create a polished gameplay experience. ● Integrate PlayFab services for player authentication, cloud data, progression, inventory, and other online game systems. ● Collaborate closely with designers, artists, and fellow developers to implement new gameplay features and iterate based on feedback. ● Optimize gameplay systems and UI performance while maintaining clean, scalable, and maintainable C# code. ● Participate in feature planning, bug fixing, and continuous improvements throughout development.
Game Developer
Home • Fulltime
May 2021 - Sep 2025 • 4 yrs 4 mos
● Develops and implements core gameplay systems in Unity, focusing on character control, UI/UX, audio integration, and overall player interaction. ● Builds character systems including physics, animation state machines, AI behaviors, and customization features. ● Translates UI/UX designs into responsive, interactive interfaces with polishing animations and performance optimized assets. ● Integrates immersive audio cues and background music to enhance gameplay experience. ● Collaborates closely with designers, artists, and audio teams to ensure cohesive and high-quality game features across multiple platforms. ● Develops and optimizes games across multiple platforms, including PC, mobile, VR/AR, and WebGL. ● Optimizes multiplayer systems, focusing on networking, player synchronization, matchmaking, and latency reduction