Intermediate 3D modeler specializing in hard surface geometry and UV mapping
Mexico
Spaans, Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m an intermediate 3D Modeler specialized in Low Poly assets and environments for games. I use Autodesk Maya to create production-ready geometry with professional UV Unwrapping. I’m passionate about retro 32-bit aesthetics and survival-horror styles.
What I offer:
Game-Ready Props: Weapons, tools and environmental items.
Environment Design: Detailed interiors and dioramas.
Technical Excellence: Clean topology and non-overlapping UVs.
I deliver .FBX and .OBJ files ready for texturing. Note: My services focus on modeling/UVs; texturing is not included.... Lees meer