Custom Unreal Engine Blueprints built for performance
Brazilië
Portugees, Engels, Spaans, Duits
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Over mij
Hi, I'm Rico, an Unreal Engine developer focused on building gameplay that feels fun from day one. I create custom game prototypes, gameplay systems, and Blueprint solutions that are clean, scalable, and easy to expand. Whether you need a playable prototype, core mechanics, AI, inventory, combat, interaction systems, UI, or bug fixing, I deliver reliable work with clear communication and on time delivery. My goal is simple turn your game idea into a polished, playable experience you can confidently build on.... Lees meer