
Rishabh
3D Environment And Prop Artist
Skills

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Werkervaring
3d Enviroment Artist
Lakshya Digital • Fulltime
May 2024 - Aug 2026 • 2 yrs 3 mos
Worked as a 3D Artist specializing in game-ready assets and environment props for AAA game projects. Responsible for creating high-quality 3D models from concept to final production, including hard-surface assets, props, weapons, and environment assets. • Created optimized mid-poly and low-poly models suitable for real-time game engines. • Developed detailed PBR textures using Substance Painter. • Used Maya for modeling, UVs, asset creation, and scene preparation. • Handled UV unwrapping, baking, texturing, and optimization for game-ready assets. • Collaborated with artists and teams to meet project quality and production requirements. • Maintained attention to visual quality, topology, optimization, and technical specifications.