I will create realistic 3d military tank models game ready for unity and unreal engine

R
ritaaurora1
R
ritaaurora1
Rita A
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Need a realistic, game ready 3D military tank model for your video game? I create custom military tank and armored vehicle models for Unity and Unreal Engine (UE5), with detailed hard surface geometry, optimized polygons, clean topology, UV mapping and PBR textures. Get production FBX assets built for real time game development on PC, console or mobile, tailored to your references, visual style and performance requirements for your project.


WHAT I OFFER:

  • Realistic 3D tank models
  • Game ready military vehicles
  • Custom battle tank models
  • Modern military tank modeling
  • WWII tank 3D modeling
  • Low poly tank game assets
  • Armored vehicle modeling
  • APC 3D game models
  • Military truck modeling
  • 3D artillery models
  • Hard surface 3D modeling
  • Optimized 3D game assets
  • 3D UV mapping
  • PBR texturing
  • Military camouflage textures
  • Tank turret modeling
  • Tank tracks and suspension
  • Military vehicle interiors
  • 3D vehicle rigging
  • Turret and cannon animation
  • Animated tank tracks
  • LOD optimization
  • Game ready collision meshes
  • Unity 3D asset creation
  • Unreal Engine 5 assets


WHY CHOOSE ME

  • Realistic 3D Quality
  • Excellent & fast Communication skill
  • Unity & Unreal compatibility
  • Professional delivery


MESSAGE ME NOW!

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Rita A

Rita A

Hard surface game assets weapons vehicles warships Engine ready

  • Afkomstig uitVerenigde Staten
  • Lid sindsmei 2026
  • Gem. reactietijd1 uur
  • Talen

    Engels, Frans, Duits
Game-ready hard-surface assets: weapons, vehicles, warships and Roblox props. Weapons: 12k tris, 2K PBR, LOD0 and collision. Vehicles and ships: 30k tris, deck detail, LOD chains. Roblox: low-poly, one atlas, correct studs scale, tested in Studio. Every order starts with a blockout you approve before detail work. You get FBX, OBJ and Blend, a wireframe render and a texture sheet. I came from industrial design, where a surface that fails inspection is a rejected part. Same standard here: clean topology, honest texel density. Not the right fit for characters, environments or animation.