Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a Unity3D developer with experience in a game studio and three commercial projects. I work confidently with Unity core systems, lighting, shaders, NavMesh, animations, Git, and patterns like Object Pool, MVC, MVP, and Zenject. I also create 3D models and have used Photon, Firebase, and Unity Ads.
As a team lead on Capybara Rancher, I developed UI, mechanics, fixed bugs, and handled 3D work.
English – Intermediate, German –Intermediate.... Lees meer