r
robloxbuildx

Asta B

@robloxbuildx

Roblox Expert, Blender Pro

Verenigd Koninkrijk
Engels, Frans, Spaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a professional Roblox developer specializing in Roblox map building, character creation, scripting, and full Roblox game development inside Roblox Studio. I help clients turn their game ideas into fully playable Roblox experiences by combining high quality maps, detailed environments, custom models, optimized scripting, and complete game design. Whether you need a custom Roblox map, Roblox Lobby, Roblox Environment of any style, a Roblox character, clean Roblox scripts, or full game creation from scratch, I deliver work that is optimized, organized, and ready to publish.... Lees meer

Skills

r
robloxbuildx
Asta B
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Achtergronden en omgevingen
I will build realistic, stylized or fantasy roblox map, roblox lobby and gameplay areas
Maatwerk
I will do detailed roblox arena map, roblox stadium map roblox city map for roblox game

Portfolio

Werkervaring

Roblox Builder and Blender Expert

Voltraz Studios • Parttime

Sep 2024 - Feb 20255 mos

I worked as a part-time Roblox developer with Voltraz Studio, contributing to the development of enjoyable roleplay games, custom Roblox maps, and optimized 3D assets for multiplayer environments. During my time with the studio, I worked on roleplay style projects inspired by popular experiences like Durian Village RP, focusing on creating interactive village environments and community driven gameplay systems. My role involved designing and structuring detailed environments, building custom assets, and ensuring smooth performance across different devices. I contributed to the creation of explorable maps that included village layouts, town extensions, roads, and interactive locations, all designed to support roleplay mechanics such as jobs, transportation, and player interaction. I also worked on developing props, environmental objects, and structural assets using Roblox Studio and Blender, maintaining a consistent low poly style optimized for Roblox gameplay. In addition, I assisted in implementing core gameplay elements by preparing assets and environments for scripting integration, supporting systems like job interactions, movement paths, and interactive objects. A strong focus was placed on performance optimization to ensure the game could handle large numbers of concurrent players with minimal lag. The projects I contributed to followed structured development pipelines, where I collaborated on asset creation, map building, and environment design while aligning with the overall creative direction of the studio. These experiences helped me develop a solid understanding of Roblox game development, including map design, asset optimization, and building engaging environments that encourage player interaction.