
Roger LaGarde
I am an expert 3D character modeler who brings every vision to life
Skills

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Werkervaring
3D Character Artist
Ubisoft
Apr 2022 - Nov 2022 • 7 mos
I have quite the experience as a 3D character modeler, working across game studios, animation teams, and freelance projects for clients around the world. I started by creating realistic and stylized characters for games, then grew into leading character production from concept interpretation to final delivery. Along the way I collaborated closely with concept artists, riggers, and animators, and I built a reputation for clean topology, accurate anatomy, and models that perform flawlessly in real-time engines. I have streamlined my workflow to deliver faster without compromising quality, consistently meet deadlines, and earn strong reviews and repeat clients who return for every new project. My work has helped bring memorable heroes, creatures, and stylized designs to life, and I take pride in turning every client’s vision into a character people remember.