I will design 3d game assets and props with full pipeline texture


Over deze dienst
Hi there! I'm a 3D artist. If you need clean, optimized, and game-ready 3D assets based on your concepts or your ideas, you're in the right place.
I handle the entire 3D pipeline, transforming your 2D references, sketches, photos or ideas into fully functional 3D models for game production. Whether your project is stylized, low poly, or semi-realistic, I'll adapt to your art direction.
What I bring to your project:
- 3D Modeling: Clean topology and smart polycount based on your concept art.
- UV Mapping: Properly packed UVs to maximize texture resolution.
- Texturing: High-quality PBR textures baked and painted on Substance.
- Ready-to-use files: Clean .FBX / .OBJ exports with organized texture maps.
My usual workflow is simple: you provide the 2D reference or ideas, I send you the blocking/modeling for approval, I do the baking/texturing, and I deliver.
Every project is unique, so please send me a message with your idea before ordering! Let's talk about your technical constraints first.
Voorkeur voor een leveringsstijl
Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.
Maak kennis met Romain L
Junior 3D Artist
- Afkomstig uitFrankrijk
- Lid sindsjun 2026
- Gem. reactietijd1 uur
Talen
Frans, Engels

