I will create realistic vfx in unity and unreal engine, visual effects for your game


Over deze dienst
Are you struggling with dull, unoptimized visual effects that drain performance? Generic assets often dont fit your art style, leaving players underwhelmed.
I specialize in creating realistic and stylized VFX in Unity (Shuriken/Shader Graph) and Unreal Engine (Niagara). Whether you need explosive combat effects, environmental ambiance, or magical spells, I deliver high-quality, engine-ready assets to elevate your gameplay.
What You Get:
- Custom Game VFX: Combat, impacts, projectiles, and magic.
- Environment Effects: Realistic fire, smoke, water, and weather.
- Engine Integration: Niagara systems or Unity prefabs.
- Optimization: High-performance effects for PC, Console, and Mobile.
- Technical Art: Custom shaders and post-processing.
- Unity Shader Graph, Game Art, Stylized VFX, Mobile Game Optimization, VFX Design.
- Unity VFX, Unreal Engine VFX, Game Visual Effects, Niagara VFX, Particle Systems
Every effect is built from scratch, ensuring unique visuals and zero copyright issues.
High-quality VFX increase "game feel," keeping players engaged through satisfying visual feedback.
Stop losing players to poor visuals. Lets build a world that feels alive. Message me today for a custom quote!
Maak kennis met Leevi
I am VFX Professional
- Afkomstig uitFinland
- Lid sindsmrt 2026
- Gem. reactietijd1 uur
Talen
Engels, Spaans, Duits, Frans
Mijn portfolio
Andere Game development diensten die ik aanbied
Veelgestelde vragen
Do you provide source files?
Yes! I provide all textures, shaders, and meshes as ready-to-use Unity Prefabs or Unreal Engine Niagara Systems.
Are effects optimized for mobile?
Absolutely. I specialize in performance-first VFX, ensuring low draw calls and optimized particle counts for all devices.
Can you match my art style?
Whether your project is realistic, stylized, or low-poly, I tailor every effect to match your art direction perfectly.
Do you create custom shaders?
Yes, I provide full technical art support, including custom HLSL or Shader Graph shaders for unique visual "juice."
What do I need to provide?
Just a brief description, any reference images/videos, and your engine version. I’ll handle the rest!

