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Over mij
I am a 3D Artist currently pursuing a diploma in 3D Game Design. I specialize in creating game-ready assets and environments, managing the full workflow from modelling and sculpting to texturing and lighting using Maya, Blender, 3ds Max, and ZBrush. I also utilize Photoshop and After Effects for 2D support and presentation.... Lees meer
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Rimjhim S
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Game art
I will create game ready 3d props and environments using maya and substance painter