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saberloiseau

Saber Loiseau

@saberloiseau

3D character Artist and Animator, Maya, Games and Kids Animation

Frankrijk
Frans, Engels, Spaans, Duits, Italiaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a passionate 3D artist and animator specializing in kids animation, Autodesk Maya modeling, 3D game character creation, and stylized character design. I create engaging animations for children, detailed game-ready characters, and unique stylized models tailored to your project's needs. My focus is on quality, creativity, smooth communication, and delivering professional results that bring your ideas to life. Whether you need captivating kids animation or custom 3D characters for games and entertainment, I am ready to help turn your vision into reality.... Lees meer

Skills

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saberloiseau
Saber Loiseau
offline • 

Bekijk mijn diensten

Karakteranimatie
I will create custom 3d character models in autodesk maya for games and film projects
Animatie voor kinderen
I will make kids animation, nusery rhymes and fun educational videos for children

Werkervaring

Illumotion_Studio

3D Animator & Kids Animation Artist

Illumotion Studio

Aug 2024 - Sep 2024 • 1 mo

Contributed to the development of engaging 3D animation concepts for children’s entertainment, educational videos, and family-friendly digital content. Focused on expressive character performances, appealing visual design, clear storytelling, and movement that supports the intended message. Worked with character models, animation references, scene planning, and visual elements to help create entertaining and accessible content for young audiences. Paid attention to timing, poses, facial expressions, and consistency throughout the animation process. Key contributions: • Developed ideas for colorful, child-friendly animated characters and scenes. • Focused on expressive movement and readable character actions. • Supported storytelling for educational content and entertaining animation. • Refined visual details to maintain consistency across scenes. • Prioritized creativity, audience engagement, and clear communication of ideas.

FORBES+MASTERS

Stylized 3D Character Artist

FORBES+MASTERS

Jul 2024 - Aug 2024 • 1 mo

Created stylized 3D characters for game concepts, animation projects, and digital entertainment. Focused on translating visual references and concept art into distinctive characters with expressive features, balanced proportions, and consistent artistic direction. Developed character designs ranging from cartoon-inspired figures to fantasy heroes and original fictional characters. Applied attention to shape language, surface details, materials, and visual presentation to help each model communicate its intended personality. Key contributions: • Translated concepts and reference images into original 3D character designs. • Refined silhouettes, facial features, and proportions to strengthen character appeal. • Adapted modeling decisions to different art styles and project requirements. • Incorporated feedback and revisions to align deliverables with creative briefs. • Focused on producing polished assets suitable for further development and presentation.

MadamSew

3D Character Modeler & Maya Artist

MadamSew

Jun 2024 - Jul 2024 • 1 mo

Worked on creating detailed 3D character models and digital assets for animation, gaming, and visual projects. Used Autodesk Maya and other 3D tools to develop character shapes, refine proportions, and prepare models for texturing and presentation. Focused on clean topology, appealing silhouettes, consistent modeling standards, and organized project files. Collaborated with clients or project teams to understand creative briefs, interpret references, and make revisions based on feedback. Prioritized visual quality, efficient workflows, and reliable project delivery. Key contributions: • Developed realistic and stylized character models based on project requirements. • Refined mesh structure and character proportions for improved usability. • Maintained organized assets and incorporated feedback throughout production. • Built practical experience in 3D modeling workflows for games and animation.