s
sainttems

femi

@sainttems

3D Character Artist, Realistic and Metahuman for Unreal Engine

Verenigd Koninkrijk
Engels, Spaans, Duits
Sommige informatie wordt in het Engels weergegeven.
Over mij
I focus on building realistic 3D characters and digital humans for real-time use, especially within Unreal Engine and Metahuman workflows. My approach is centered on accuracy, clean structure, and making sure the character holds up both visually and technically. Whether it’s a custom character, a Metahuman setup, or refining an existing model, I aim to keep the process straightforward and the result solid. If you have a project in mind, feel free to reach out and we can go over the details.... Lees meer

Skills

s
sainttems
femi
offline • 

Bekijk mijn diensten

Karakterontwerp
I will edit and customize metahuman in unreal engine, edit face, likeness and details
Karakterontwerp
I will create arkit 52 blendshapes for iphone facial tracking and vtuber avatars