3D modeling for games, assets, products and real time projects
Verenigd Koninkrijk
Engels, Spaans, Duits
Sommige informatie wordt in het Engels weergegeven.
Over mij
3D modeling is not just about creating something that looks good it needs to fit the purpose it’s built for.
Whether it’s for games, product visualization, or digital content, a model should be clean, efficient, and ready to use.
I work on a wide range of 3D modeling projects, creating assets that are both visually solid and technically structured for real use.
I’ve worked with projects involving Blender, as well as assets used in Unity and Unreal Engine.
If you need a model built with both quality and usability in mind, I can help.... Lees meer