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savion_thomas

Savion Thomas

@savion_thomas
Verenigde Staten
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
Senior Software Engineer with 6+ years of professional experience developing high-performance mobile applications, cutting-edge VR/XR systems, and optimized Windows desktop experiences in Unity. Having contributed to world-class AAA pipelines like Fortnite and CoD: Warzone alongside specialized interactive apps like Gunstruction and the Ebay Vault VR project, I combine enterprise-grade code with rapid execution. My specialization is architecture, C# systems integration, and performance optimization. Hire me to build a clean prototype or squash your game's toughest roadblocks.... Lees meer

Skills

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savion_thomas
Savion Thomas
offline • 

Bekijk mijn diensten

Maatwerk
I will develop custom unity editor tools

Werkervaring

Self_Employed

Self Employed

Fulltime • 2 yrs

Senior Unity Developer - Xiphos Partners

Dec 2024 - Present1 yr 8 mos

Developed and maintained VR applications using Unity and C# for immersive training simulations. Leveraged OpenXR for cross-platform VR development, targeting devices like Meta Quest, HTC Vive, and Varjo headsets. Utilized Vive Ultimate Trackers for precise tracking of real-world objects, integrating them seamlessly into the virtual environment. Collaborated in design and code architecture meetings, providing input on system and feature development for simulation software. Actively participated in code reviews, ensuring best practices and high-quality standards through the review of pull requests from team members. Managed version control and collaborative development using GitHub to maintain a structured workflow and integrate changes from multiple contributors.

Unity Developer - Logistic Services International, Inc.

Aug 2024 - Dec 20244 mos

Contracted by Ursus Inc to work at LSI. Developed and optimized Unity Software Simulations to support a Navy program under the Sailor 2025 Ready Relevant Learning initiative. Utilized Unity editor tools to streamline backend processes, ensuring seamless integration with .NET, which serves as the backend for Unity's frontend interface. Ensured compliance with strict confidentiality requirements, maintaining the security and integrity of all project information.

X_Studios

Unity Engineer

X Studios • Fulltime

Jan 2023 - May 20241 yr 4 mos

Developed mobile applications for iOS and Android, enhancing user experience and performance. Created Unity Editor build scripts to streamline build processes for mobile, WebGL, and Windows projects. Published mobile builds for the Gunstruction app, ensuring efficient and reliable deployment. Implemented MQTT for sending and receiving messages, enabling multiplayer functionality. Utilized web requests to send POST and PUT data to a server, ensuring seamless communication between client and server.