I will build a native macos app using swift, swiftui and appkit


Over deze dienst
Native macOS apps in Swift, SwiftUI and AppKit, built by an engineer who ships Mac software professionally, not an iOS developer guessing at the desktop.
My day job is large commercial Mac applications: multi-window tools with long-running background work, embedded runtimes, third-party command-line binaries driven from Swift, and datasets far larger than available memory processed without exhausting RAM. I also publish open-source Swift on GitHub, including a package that parses Windows registry hives on macOS.
What I build:
Native macOS apps in SwiftUI and AppKit, from small utilities to large multi-window tools
Menu bar apps and background agents
Document-based apps
Apps that drive external binaries or command-line tools safely
File-system work and large-data processing with Swift Concurrency
Code signing, Hardened Runtime, notarization and distribution
Most Mac projects stall at signing and notarization. I ship through it regularly.
How I work: AI tooling for speed, every line reviewed and tested on a real Mac.
Tell me what you are building and I will scope it honestly.
Maak kennis met Shahrukh
iOS, macOS and Flutter App Developer
- Afkomstig uitPakistan
- Lid sindsjul 2019
- Gem. reactietijd3 uur
- Laatste levering2 jaar
Talen
Urdu, Punjabi, Engels, Hindi
Mijn portfolio
Veelgestelde vragen
Do you provide source code?
Yes, all three packages include the source code for no additional cost.
How do I get started?
Just leave me a message with a project brief, any specific requirements or features, design preferences and any related assets like branding. Please do mention if you have a preference for the language/framework you want me to use for your app (Flutter/React Native)
Can you work in any niche?
Yes, while I have experience in specific niches, I am adaptable and can work in any niche. Leave me a message if you're confused about something.
Do you use AI to write the code?
I use AI tooling in my workflow for speed, the same way I use Xcode or a debugger. Every line that ships is reviewed by me, tested on a real device, and something I can explain and maintain. You are hiring an engineer accountable for the result, not a prompt.
Can you sign and notarize the app so it opens on other Macs?
Yes. That includes Hardened Runtime entitlements, signing embedded frameworks and helper binaries, and producing a signed, notarized DMG. It is one of the most common reasons Mac projects stall before release.
Can I see examples of your Mac work?
My commercial Mac work is covered by client confidentiality, so I cannot post screenshots of it. My own public macOS code is on GitHub at github.com/sharukmsd, including KeyBlaster, a menu bar app, and WindowsRegistryKit, a Swift package that parses Windows registry hives on macOS.

