s
shaw_king

Abhi Shaw

@shaw_king
India
Engels, Hindi
Sommige informatie wordt in het Engels weergegeven.
Over mij
Passionate Game Developer with 5+ years of experience specializing in Unreal Engine (UE4/UE5). Skilled in C++ & Blueprints, I create scalable gameplay systems, multiplayer features, AI, animations, and VR/AR experiences. I’ve worked on projects like Underworld Gang Wars, PvE mobile titles, and immersive VR apps (Chandrayaan VR, Croagh Patrick VR, Bhagavad Gita VR). I focus on performance optimization, shaders, and cross-platform deployment to deliver seamless, high-quality games. Let’s bring your game ideas to life!... Lees meer

Skills

s
shaw_king
Abhi Shaw
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

De creatie van een complete game
I will design and program high quality aaa mobile games
De creatie van een complete game
I will develop a casual mobile game

Werkervaring

Juego_Studios

Associate Technical Lead Unreal Engine

Juego Studios • Fulltime

Oct 2025 - Present11 mos

Lead and mentor an Unreal development team with strong technical ownership, establishing technical documentation and ensuring strict code quality and adherence to best practices. ● Design and implement core gameplay systems, game functionality, and AI behaviour using UE5, C++, and Blueprints. ● Utilise Unreal debugging and profiling tools to identify and resolve performance bottlenecks, optimising memory and algorithms for PC and mobile. ● Streamline the Unreal build systems by developing custom reusable tools, plugins, and technical workflows.

LinkedIn

Senior Unreal Development Engineer

LinkedIn • Fulltime

Mar 2024 - Oct 20251 yr 7 mos

Programmed robust game functionality, multiplayer mechanics, and complex AI behaviour in UE5 utilising solid OOP concepts. ● Optimised code focusing on performance, employing asset streaming and memory management strategies crucial for dynamic content loading environments. ● Collaborated with design and art studios to integrate UI, audio, and materials into the game. ● Actively debugged and resolved technical issues to maintain scalability and rendering fidelity across target devices.

Mayhem_Studios

Unreal Development Engineer

Mayhem Studios • Fulltime

Sep 2022 - Mar 20241 yr 6 mos

Developed multiplayer gameplay systems for the shipped title Underworld Gang Wars, writing optimised C++ code for network replication. ● Implemented complex character animation concepts, including weapon mechanics and state machines, adapting elements like IK, FK, and retargeting. ● Profiled the game to identify performance bottlenecks, applying efficient algorithms to sustain high performance across Android constraints. ● Polished game design principles and mechanics alongside cross-disciplinary teams.