
Shefin Shad
Cinematic Unreal Engine Artist for Architecture and Real Estate
Skills

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Portfolio
Werkervaring
Virtual Production Environment Artist | Unreal Engine
Annapurna Interactive • Fulltime
Feb 2026 - Jun 2026 • 4 mos
Worked as a Virtual Production Environment Artist at Qube Cinema, contributing to the development of high-quality, real-time environments for cinematic virtual production. Collaborated with artists and production teams to create photorealistic environments optimized for LED volume workflows, ensuring both visual fidelity and real-time performance. Key Responsibilities Designed and developed cinematic environments in Unreal Engine 5. Created realistic landscapes, vegetation, and environmental compositions. Optimized assets and scenes for smooth real-time performance. Developed physically accurate materials and lighting setups. Assisted in look development for virtual production workflows. Collaborated with artists and production teams to meet project deadlines. Maintained visual consistency across multiple environments. Prepared production-ready assets for real-time rendering. Core Expertise Unreal Engine 5 Virtual Production Environment Art Real-Time Rendering Lighting & Look Development Material & Shader Creation Scene Optimization Landscape & Foliage Creation Level Assembly Cinematic Visualization Highlights ✔ Worked in a professional Virtual Production pipeline. ✔ Created production-ready, photorealistic environments. ✔ Balanced cinematic quality with real-time performance. ✔ Delivered optimized assets under tight production schedules. ✔ Collaborated with multidisciplinary teams in a fast-paced production environment.
3D Generalist
Zealous • Fulltime
Jul 2024 - Oct 2025 • 1 yr 3 mos
• Created ultra-realistic product renders using V-Ray and cinematic lighting • Handled texturing, shading, look dev, and material refinement for 3D assets • Modeled products and props with clean topology and accurate proportions • Developed hair & fur using V-Ray Fur for realistic detailing • Built immersive real-time environments in Unreal Engine • Optimized scenes for faster rendering and better visual output • Collaborated with clients and team members to deliver high-quality commercial visuals on time