
Shegunfunmih
3D Character Porting, Rigging, SFM, Source Engine, GMod
Skills

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Werkervaring
Independent 3D Character Modeler, Game Asset Porting Artist
Fiverr • Freelance
Aug 2026 - Present • 2 mos
I work on 3D character modeling, model conversion, rigging, and asset preparation for supported Source Filmmaker and game modification workflows. My work covers character ports and edits for Source Engine games, including Garry's Mod, Team Fortress 2, and Left 4 Dead 2, along with compatible MMD and VRChat workflows where applicable. My responsibilities include reviewing source models and reference images, checking mesh and skeleton requirements, adjusting weights, organizing materials and textures, and preparing agreed deliverables for the target platform. For each project, I establish the required features, source files, intended use, and output format before confirming the scope. I communicate technical limitations early, provide realistic delivery expectations, and focus on clean asset preparation, compatibility, and clear handover. Relevant work can include custom character models, SFM ports, GMod playermodels, model edits, rigging adjustments, texture fixes, and platform-specific conversion, depending on project requirements.