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shubh_n

Shubham S

@shubh_n

Cinematic Architectural Visualizer Helping Designs Sell Before They Are Built

India
Engels, Hindi, Marathi
Sommige informatie wordt in het Engels weergegeven.
Over mij
I create cinematic, photorealistic interior renders that don’t just look good—they guide attention and enhance how a space is perceived. Most visuals fail because everything is equally lit and lacks focus. I design lighting and composition to highlight what matters, making your space feel intentional and impactful. Perfect for architects, interior designers, and real estate projects that need visuals which truly stand out and communicate design effectively.... Lees meer

Skills

s
shubh_n
Shubham S
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

3D-modellering en -rendering
I will create cinematic photorealistic interior renders
3D-modellering en -rendering
I will create cinematic architectural visuals for presentations

Portfolio

Werkervaring

Archviz Visualizer

Archilogics Design, Mumbai • Fulltime

Jun 2025 - Present11 mos

• Create high-quality architectural visualizations and real-time environments using Unreal Engine. • Design photorealistic lighting, materials, and environments for architectural presentations. • Optimize Unreal Engine workflows to improve rendering efficiency and project turnaround time. • Deliver cinematic walkthroughs and visualization content for design and client presentations

Archviz Interactive Developer

3d Wale, Vadodara • Fulltime

Jun 2024 - Jun 20251 yr

• Developed interactive VR walkthroughs to enhance real estate presentations. • Built real-time architectural visualization pipelines using Lumen and Nanite. • Optimized scene performance for large architectural environments. • Collaborated with architects and visualization teams to translate design concepts into immersive

3D Environment Artist

Reflection Pictures Studio, Mumbai • Fulltime

Jun 2022 - Jun 20242 yrs

• Created detailed cinematic environments for Bollywood film productions. • Integrated CGI environments with live-action scenes. • Built reusable asset libraries improving environment production efficiency by 15%. • Collaborated with directors and lighting artists to produce immersive cinematic visuals.