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Nederlands
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Silvia Perez
@siviaperez
Where imagination takes shape, one 3D character at a time
Spanje
Spaans, Engels, Frans, Duits
Over mij
Creative and detail-driven 3D Character Modeler with expertise in designing, sculpting, and refining lifelike and stylized characters for games, film, animation, and immersive media. Skilled in ZBrush, Blender, Maya, and Substance Painter, with a strong command of anatomy, topology, UV mapping, and PBR texturing. Experienced in transforming concept art into production-ready assets optimized for real-time engines like Unity and Unreal Engine. Collaborates seamlessly with artists, riggers, and animators to meet tight deadlines while maintaining high artistic and technical standards.
Skills

Silvia Perez
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Karakterontwerp
I will design anime, 3d rigging, 3d model, 3d character models and vroid model

Karakterontwerp
I will do 3d stylized character, 3d game character unreal engine, 3d character modeling
Werkervaring
3D Character Artist
Aesir
Apr 2022 - Jan 2023 • 9 mos
As a Senior 3D Character Artist, I have modeled hero and NPC characters, cutting asset turnaround time by 25% through optimized topology and PBR texturing for Unreal Engine 5. Earlier in my career, I created stylized characters for two animated features and built a reusable base-mesh library that sped up team production. I began as a Junior 3D Artist, supporting character and prop modeling in Blender and Maya. One of my characters was featured in an award-winning indie game nomination, and I have mentored more than five junior artists along the way, helping them grow their technical and artistic skills.