I will build your unreal engine multiplayer system


Over deze dienst
Do you want your Unreal Engine game to have a smooth and secure multiplayer system?
I specialize in designing and implementing multiplayer setups using Blueprints and C++ for Unreal Engine projects of all sizes.
Here's what I can do for you:
- PlayFab, Steam, or EOS integration (authentication, matchmaking, leaderboards)
- Listen server and dedicated server setups
- Login, lobby, and matchmaking systems
- Custom Blueprint-based multiplayer logic (no coding needed from your side)
- Bug fixing, debugging, and optimization
- Documentation and post-delivery support
Why choose me?
Unreal Engine developer & published author
Experience with multiplayer, VR, AI, and secure systems
Fast delivery & clear communication
Let's make your multiplayer project run smoothly and professionally
Maak kennis met Sohel Moon
Unreal Authorized Instructor, Game Dev Specialist, Game Dev Author
- Afkomstig uitBangladesh
- Lid sindsjul 2021
Talen
Engels
Veelgestelde vragen
Do you work in both Blueprint and C++?
Yes! I can deliver in either or both, depending on your project needs.
Can you test my project with PlayFab or Steam?
Yes, I have experience setting up both PlayFab and Steam SDK for multiplayer testing.
Will you provide documentation?
Documentation is included with Premium orders. For Basic and Standard, I can provide setup notes.
Do you offer post-delivery support?
Yes, all packages include 7 days of support. Premium includes extended support and guidance.
Can you help me set up a dedicated server?
Absolutely. I can guide you through dedicated or listen server setups for multiplayer games.

