
S. Daniel
3D Game Environment Artist
Skills

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Portfolio
Werkervaring
Game Level & Environment Designer
Kwork • Freelance
Jan 2026 - Sep 2026 • 8 mos
Created game maps and level environments for fantasy, adventure, RPG, and prototype projects. Worked on level composition, asset placement, environmental storytelling, terrain design, lighting, and optimization for real-time game engines.
3D Artist & Asset Designer | Freelance
Freelancer • Freelance
Oct 2025 - Aug 2026 • 10 mos
Created optimized 3D models, environmental props, buildings, vegetation, modular assets, and game-ready objects. Prepared assets with appropriate topology, materials, textures, and scene organization for use in game development.
3D Game Environment Artist | Freelance
Freelance • Freelance
Aug 2025 - Jun 2026 • 10 mos
Designed and developed stylized and low-poly 3D environments for games and interactive projects. Created terrain, landscapes, modular assets, props, lighting, environment layouts, and game-ready scenes with a focus on visual quality, gameplay functionality, and optimization.