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Over mij
I am a professional 3D Game Environment Artist specializing in creating immersive, visually compelling worlds for video games, VR experiences and interactive media. With strong expertise in 3D modeling, texturing, world building, and real time optimization, I bring environments to life using industry standard tools such as Unreal Engine, Unity, Blender, Maya and Substance Painter.
I design and build complete 3D environments from concept to final lighting ensuring they are not only visually striking but also optimized for performance across PC, console and mobile platforms.... Lees meer